GE wouldn't be bad thing in my opinion, but I can also play without it if it won't never come =)
There is poll now about: (and you have to choose three best for you)
- Clan wars system designed not to have a negative impact on Wilderness activity
-A pvp activity using the old Bounty Hunter mechanic designed not to have a negative impact on Wilderness activity
-A solution to the trading issues
-Achievement diaries for many areas of Gielinor
-Bank tabs
-Clue scroll expansion featuring new rewards,clues and puzzles
-Introducing a new skill
-Small quality of life updates
-The remaining content from the game archive including the Path of Glouphrie quest, Land of the Golbins quest and ZMI altar
-Uber quest which advances the stories of multiple quest lines
I voted for the bolded ones because:
- With bank tabs bank would be so much easily organized and I like keeping bank clean and organized ^_^
- Uber Questline, I love doing quests with questlines and stories , in my opinion in Pre-Eoc the goblin questline (zanik thing) was the best questline ever ^_^ Also questline would inspire people to train stats :)
- Achievement Diary would just be sweet ^_^
I voted yes to tentacle whip and staff, but no to necklace because it would raise Ice Barrage to so OP situation =)